

I hope you are salvaging every item you can instead of selling for gold, gold is easy "Marks of Titan" are not, and you need them for HIGH end crafting. Don't believe me? Check out the trinkets you can make. I never want to let my gems drop below about 200 because if "I NEED 200 NOW!!!" i don't want to have to suspend everything else to go and farm.ĬRAFTING is a good way to spend Gems and also GLORY points, work on your crafting, it will pay off. The Companions from the tavern ARE basically useless, unless you want to stack companion heals for a tough battle, but that's not happening any time soon. That is for EVERY skill, I'm at 10 on several skills on all regular characters my main has one skill at 6 and the rest higher, I've only have been playing for about a month and only used one upgrade slot. One skill takes 132 hours 25 minutes from start to finish, assuming no time between which will never happen but just on the numbers, that time for 20 skills is 110 days 8 hours so less than 4 months with ONE skill upgrade slot. Unlock the "Ability upgrade slot" is kind of useless too, do the math. (OK so a "Mark of Titan" for under 30 gems is not a bad idea I think I got my first MoT that way on a VERY low level so you might as well check) The table below shows the minimum lockpicking skill level required to open each type of lockbox and which blacksmith skeleton key will open it (if possible).The chests are almost a scam, they don't "STAY OPEN" you are just blowing gems on nice stuff that can be found in any "FREE" chest from drops and from salvaging items. These are NOT to be confused with the Skeleton Key which is used to open the entrance to the Scholomance instance. Lockboxes can also be opened by using a skeleton key created by blacksmiths. Grey = No chance of gaining a skill point Green = A slight chance of gaining a skill point Yellow = Good chance of gaining a skill point Orange = 100% chance of gaining a skill point You then click this button and then click the lockbox/chest you wish to open.Īs with most levelling professions, the items you want to unlock will be colour coded with the relevant chance of gaining a level point:- The word 'locked' will be red, orange, yellow, green or grey.

Once the quest is completed, you can place the Pick Lock onto your toolbar from inside your spellbook. You do not need to buy these, you should receive them during the 'lockpicking' quest. Once you have learned the lockpicking skill, you will also need a set of Thieves' Tools. So, a level 16 rogue will have a max lockpicking level of 80, a 17 rogue would be 85 and so on up to a (currently) maximum of 300.

Your max level lockpicking skill is determined by the level of your character. Comment by UlrikekekekaLockboxes and chests can be opened by rogues using the Pick Lock skill learned at level 16.
